Good overview. Be sure to read the comment from irwindesign and others.
Is Apple forgetting about the pro users who: 1) like that some of the i features are being added but; 2) are concerned about Apple ruining the pro use of the OS in favor of bells and whistles for the many?
Adobe Muse looks like a great product and I was excited but, I think Adobe is all wrong on this subscription concept and did not think it through very well. Now, I do not think it is something anyone should jump at without first thinking about the timeline on its use and when you will need it. It is a constant monthly monetary drain.
In many ways, this reminds of a very QuarkXPress like move. Quark, in an attempt to prevent piracy, included a security dongle with the program. No dongle attached? No can use the program. It sounded good to some Quark executive, I am sure, but in practice, it was a disaster. The dongles eventually went away, thank God. But by then, Quark had pissed off so many customers with nonsense like this, people leaped at Adobe when InDesign came out. Look at Quark now! A shadow while InDesign dominates. How does it work when you come in and out of software rather randomly as a designer? A designer might work on a web site for a few months then other projects for a year. But during that year, the web site client might need small changes made, again, randomly. With the muse subscription costing $180 a year (discounted!) and month to month costing $25 a month, it seems kind of unpredictable as to how much it will cost a studio to actually run and use this program. Worse still is how it will work for educators. I don’t mean in labs. Adobe, labs are pretty much over now for design programs. Students use laptops. So students will want to buy the CS kit and run that for the 2-3 years they are in school and a couple years out of school while they search for a job or go from first to second or third job (as most do). That is $1080 for 6 years of Muse for anyone to use. Just Muse! Add to that the cost of the rest of CS, which is still, thankfully, something you can license (buy). I think the Adobe business leadership saw some income and engineering advantages to the subscription concept. For smaller things like word processing by individuals or students, it makes sense (Google does this.) But for hard core pro design offices ranging from studios of 5-15 people down to a design student, letting people buy Muse for $150-$250 would make much more sense. A penniless student could open it up after graduation, build a portfolio web site (or fix the bad one they made in school) and maybe make a couple sites for clients. Adobe can still make money by offering hosting and charging the client directly if they like as an option. But the constant leasing drain on something a student or designer in a small 1-2 person shop might need to return to over years, makes this very unappealing to me. I am also not sure how professors will be able to learn, keep up on, and teach this software. Faculty will have a hard time convincing a chair or the business office that audits that department that they need to pay a monthly fee, on time, to Adobe just so that one professor can access one program to keep up on it and teach it. Indeed, many universities are cutting all subscription based services in general. This mostly impacts libraries and journals but, this is one more money drain no one in higher ed wants to see. Budgets for software also tend to be on cycles. Every 3-4 years, it can be updated. But for most faculty, they never get an update unless some special grant from the university is in place. When a new professor is hired, they get a software budget, and that is it! This is why you often see really old laptops or other computers in faculty offices. It was one they got many years ago and, it is still the machine the school maintains for them. The best thing Adobe could do is get faculty and students hooked on Muse. The easiest way to do that is to offer it free to students and free to professors as long as all work is related to school work and teaching, research, or service (the three elements a non profit professor does on the job). Also extend it for students to use for 18 months after graduation so they can make/clean up their web portfolio and any other class designed sites. Software is not like renting a stump grinder. Designers, design students, and design educators have intimate and complex relationships with these complex software and it is just easier to own it.
Hopefully Adobe quickly realizes the many problems that will cause customers to not choose Muse at all. Otherwise, is this the start of Adobe being like Quark used to be? I hope not…
“We’ve bought into the idea that education is about training and “success”, defined monetarily, rather than learning to think critically and to challenge. We should not forget that the true purpose of education is to make minds, not careers. A culture that does not grasp the vital interplay between morality and power, which mistakes management techniques for wisdom, which fails to understand that the measure of a civilization is its compassion, not its speed or ability to consume, condemns itself to death.”—
Chris Hedges, Empire of Illusion: The End of Literacy and the Triumph of Spectacle
To which I respond: Agreed but why not think critically and challenge while making things or offering services that make the world better or simply run; but based on sustainable practices? Why does it have to be a choice of one or the other? Our lives, morals, and work or teaching for those do not have to be split into a distinct bifurcation. Unless you are an arms dealer selling to despots with sex slaves. Then, you have made your choice. But most people do not find themselves in that situation. They sell insurance, fix cars, run shopping malls, serve food, heal, protect, teach, make, fix, harvest, drive, etc. Things we all need and all do everyday.
I had an energy audit done and added insulation to my home. My home is now 100% wind electric. Next car will be electric/hybrid. I compost plant based kitchen scraps, napkins, paper towels. My trash is now smaller than recycling each week and is mostly plastic film and plastic scraps. It now takes three weeks to fill my kitchen trash can with majority going to on site composting or recycling. I mostly use reusable grocery bags for years now. (Sometimes I don’t but use the plastic bags for dog.) It can be done. It does not take extra work. I have saved much money on cheaper power and energy efficiency/energy star appliances. I also try to make things last longer and don’t fall to the newness of tech. I buy refurbished electronics that are just out of date but last me just as long. I keep using my digital cameras as long as I can.
The “Onward Search Salary Guide for the 10 Hottest Digital Creative Jobs” lists the ten most requested professional’s from our nationwide base of clients, as well as the top twenty hiring markets for each job title and the associated salary range.
The Olympic City is a photography project by Jon Pack and Gary Hustwit that looks at the legacy of the Olympic Games in former host cities around the world. Hosting the Olympics has become a way for a city to show itself off on an international stage and generate toursim dollars, and cities spend millions or billions for the privilege. But after the events are over, the medals have been handed out, and the torch is extinguished, what’s next? What happens to a city after the Olympics are gone?
I like the fire extinguisher that disrupts the fire electrically to snuff it out (also a system like this along escape routes in buildings too); the phone that detects it is you and your ear better than a fingerprint; and the bike lock that is the bike.